This library decodes an image file into new bitmap and palette objects of the provided type. It’s designed to load code needed during decoding as needed. This is meant to minimize the memory overhead of the decoding code.
import displayio import adafruit_imageload image, palette = adafruit_imageload.load("images/4bit.bmp", bitmap=displayio.Bitmap, palette=displayio.Palette)
Contributions are welcome! Please read our Code of Conduct before contributing to help this project stay welcoming.
Zip release files¶
To build this library locally you’ll need to install the circuitpython-build-tools package.
python3 -m venv .env source .env/bin/activate pip install circuitpython-build-tools
Once installed, make sure you are in the virtual environment:
Then run the build:
circuitpython-build-bundles --filename_prefix adafruit-circuitpython-imageload --library_location .
Sphinx is used to build the documentation based on rST files and comments in the code. First, install dependencies (feel free to reuse the virtual environment from above):
python3 -m venv .env source .env/bin/activate pip install Sphinx sphinx-rtd-theme
Now, once you have the virtual environment activated:
cd docs sphinx-build -E -W -b html . _build/html
This will output the documentation to
docs/_build/html. Open the index.html in your browser to
view them. It will also (due to -W) error out on any warning like Travis will. This is a good way to
locally verify it will pass.