The ssl module provides SSL contexts to wrap sockets in.


Return the default SSLContext.

class ssl.SSLContext

Settings related to SSL that can be applied to a socket by wrapping it. This is useful to provide SSL certificates to specific connections rather than all of them.

ssl.wrap_socket(sock: socketpool.Socket, *, server_side: bool = False, server_hostname: Optional[str] = None)SSLSocket

Wraps the socket into a socket-compatible class that handles SSL negotiation. The socket must be of type SOCK_STREAM.

class ssl.SSLSocket

Implements TLS security on a subset of socketpool.Socket functions. Cannot be created directly. Instead, call wrap_socket on an existing socket object.

Provides a subset of CPython’s ssl.SSLSocket API. It only implements the versions of recv that do not allocate bytes objects.


No-op used by Context Managers.


Automatically closes the Socket when exiting a context. See Lifetime and ContextManagers for more info.

accept(self)Tuple[SSLSocket, Tuple[str, int]]

Accept a connection on a listening socket of type SOCK_STREAM, creating a new socket of type SOCK_STREAM. Returns a tuple of (new_socket, remote_address)

bind(self, address: Tuple[str, int])None

Bind a socket to an address


address (~tuple) – tuple of (remote_address, remote_port)


Closes this Socket

connect(self, address: Tuple[str, int])None

Connect a socket to a remote address


address (~tuple) – tuple of (remote_address, remote_port)

listen(self, backlog: int)None

Set socket to listen for incoming connections


backlog (~int) – length of backlog queue for waiting connetions

recv_into(self, buffer: _typing.WriteableBuffer, bufsize: int)int

Reads some bytes from the connected remote address, writing into the provided buffer. If bufsize <= len(buffer) is given, a maximum of bufsize bytes will be read into the buffer. If no valid value is given for bufsize, the default is the length of the given buffer.

Suits sockets of type SOCK_STREAM Returns an int of number of bytes read.

  • buffer (bytearray) – buffer to receive into

  • bufsize (int) – optionally, a maximum number of bytes to read.

send(self, bytes: _typing.ReadableBuffer)int

Send some bytes to the connected remote address. Suits sockets of type SOCK_STREAM


bytes (~bytes) – some bytes to send

settimeout(self, value: int)None

Set the timeout value for this socket.


value (~int) – timeout in seconds. 0 means non-blocking. None means block indefinitely.

setblocking(self, flag: bool)Optional[int]

Set the blocking behaviour of this socket.


flag (~bool) – False means non-blocking, True means block indefinitely.


Returns a hash for the Socket.